Training/Aim mechanics
Private betaSession protocol 01

Aim mechanics

Measure acquisition, tracking, stopping control, and first-shot behavior in a game-like FPS session. Coaching is generated after the round so the session stays distraction-free.

Configure session

Fullscreen · raw mouse input when supported

Reactive acquisition is the best general-purpose test for fast target changes and stopping control.

0.28
lowerhigher
90°
70°110°

Training arena

Ready
45.0 0 K
Sessions launch fullscreen and pause automatically if mouse capture is released.7 px outlined square crosshair

Setup

Keep these values stable so sessions remain comparable.

Consistency matters more than a perfect number.Changing hardware or sensitivity constantly makes session comparisons less useful.

Recent sessions

Use trends across sessions, not one unusually good or bad round.

SessionPerformance
No saved sessions yet.